What are the best spells for a paladin 5e?

May 2024 · 2 minute read

1. Destructive Wave

Destructive Wave is one of the most powerful combat spells available. It deals damage to all enemies within range and also grants temporary hit points to the paladin and their allies.

2. Banishing Smite

Banishing Smite is one of the most efficacious battle-enders. It allows the paladin to banish their target to another plane of existence, effectively removing them from the fight.

3. Aid

Aid is a potent support spell. It increases the maximum hit points of the paladin and their allies, as well as providing an immediate boost to their current hit points.

4. Bless

Bless is a staple for buffing one’s friends. It grants a bonus to attack rolls and saving throws for the paladin and their allies, increasing their chances of success in combat.

5. Blinding Smite

Blinding Smite packs a large punch. It deals extra radiant damage and has a chance to blind the target, making them less effective in combat.

6. Revivify

Revivify is a mid-level party’s lifesaver. It allows the paladin to revive a fallen ally, assuming they have a diamond worth at least 300 gold pieces on hand.

7. Death Ward

Death Ward provides protection against death spells and negative energy effects, making the paladin immune to those threats.

8. Aura of Vitality

Aura of Vitality provides ongoing healing to the paladin and their allies, ensuring that everyone stays alive and in fighting shape.

9. Dispel Magic

Dispel Magic allows the paladin to remove magical effects from themselves or their allies, countering the spells of their enemies.

10. Zone of Truth

Zone of Truth creates an area where everyone must speak the truth, making it a valuable tool for interrogation or information gathering.

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